I was just on the server this morning and it seems that everytime a coin is found the error code BC-01 show up in the chat log.
Is this normal?
Dunno thought I should tell the admins.
here is a screenshot.
Error Code BC-01??
Moderator: CLC Crew
- theaidanator
- Bank robber
- Posts: 322
- Joined: 06 Dec 2007, 19:20
- Ingame nick: ECL >> Aidan
- LFS Name: theaidanator
- Location: DUDLEY!!!
- Eaglezor
- Sergeant
- Posts: 1349
- Joined: 17 Jul 2007, 07:27
- Ingame nick: [OPC] Eagle !
- LFS Name: Eaglezor
- Location: Hamshire, England
- Contact:
Re: Error Code BC-01??
mmm seems like a glitch in the new code...Sure JJ will sort it out
- mjh93sa
- CityLifeCrew
- Posts: 560
- Joined: 13 Dec 2007, 19:19
- Ingame nick: [CLC] 135i
- LFS Name: mjh93sa
- Location: UK
Re: Error Code BC-01??
I think that some extra debug code has been added to aid investigations into CLiS stability.
[CLC] M135i
was: 330d, [CLC]135i, [CLC] MINI JCW
was: 330d, [CLC]135i, [CLC] MINI JCW
-
- CityLifeCrew
- Posts: 1282
- Joined: 16 Aug 2007, 00:14
- Ingame nick: [CLC] Pass me
- LFS Name: proteus
- Location: Rings of Jupiter
- Contact:
Re: Error Code BC-01??
as allways 330d your correct
Some People Are Like Slinkies - Not Really Good For Anything, But They Bring A Smile To Your Face When Pushed Down The Stairs
comp specs
Main
intel Q6600 ,Gigabyte GA-P35-DS3P , 4gb Kingston HyperX 1066Mhz ,Msi ati rx3850 Radeon 512mb OC edition ,Hiper power 580
2nd
intel e4500 core 2 duo 2.2ghz , GA-G31M-S2L, 2x2gb kingston memory, Sapphire Ati Radeon HD3850 256mb , psu 700watt
3rd
AMD 4200+ 2.2ghz X2 ,GA-K8N51GMF-9-RH ,4x512mb buffalo ,Radeon HD6450 512mb ,coloursit 500watt
all boring cases
comp specs
Main
intel Q6600 ,Gigabyte GA-P35-DS3P , 4gb Kingston HyperX 1066Mhz ,Msi ati rx3850 Radeon 512mb OC edition ,Hiper power 580
2nd
intel e4500 core 2 duo 2.2ghz , GA-G31M-S2L, 2x2gb kingston memory, Sapphire Ati Radeon HD3850 256mb , psu 700watt
3rd
AMD 4200+ 2.2ghz X2 ,GA-K8N51GMF-9-RH ,4x512mb buffalo ,Radeon HD6450 512mb ,coloursit 500watt
all boring cases
- JasonJ
- CityLifeCrew
- Posts: 2099
- Joined: 19 Jun 2007, 19:36
- Ingame nick: [CLC] JasonJ
- LFS Name: JasonJ
- Location: Australia
- Contact:
Re: Error Code BC-01??
Not so much a glitch in the new code Eagle. But it is some new code I wrote to catch a very old glitch.
Normally that would have mysteriously crashed the CLiS program. I suspected there was a crash when coins were moved so I put in a crash handler. The BC stands for BurriedCoins. Now I can get around to making a fix for that particular crash over the next few days.
Just wondering however, did the inSim program stay alive for a little while longer, or did inSIm die very shortly later? I suspect it kept going for a while longer? Edit: I checked the logs, It did keep working and gave a crash error for Dan each time he got a coin. So my next question any idea is how far down the !stats list was dan57's name? (not connections list, (stats list))
Thanks very much for the report aidenator. I'm really quite glad this worked. rly.
Normally that would have mysteriously crashed the CLiS program. I suspected there was a crash when coins were moved so I put in a crash handler. The BC stands for BurriedCoins. Now I can get around to making a fix for that particular crash over the next few days.
Just wondering however, did the inSim program stay alive for a little while longer, or did inSIm die very shortly later? I suspect it kept going for a while longer? Edit: I checked the logs, It did keep working and gave a crash error for Dan each time he got a coin. So my next question any idea is how far down the !stats list was dan57's name? (not connections list, (stats list))
Thanks very much for the report aidenator. I'm really quite glad this worked. rly.
- Eaglezor
- Sergeant
- Posts: 1349
- Joined: 17 Jul 2007, 07:27
- Ingame nick: [OPC] Eagle !
- LFS Name: Eaglezor
- Location: Hamshire, England
- Contact:
Re: Error Code BC-01??
remind me never to code
- JasonJ
- CityLifeCrew
- Posts: 2099
- Joined: 19 Jun 2007, 19:36
- Ingame nick: [CLC] JasonJ
- LFS Name: JasonJ
- Location: Australia
- Contact:
Re: Error Code BC-01??
Well it's a bit hard to make assumptions if you don't have the luxury of seeing the source code. So np.
It's only a multithread error from a unprotected dynamic linked list.
It's only a multithread error from a unprotected dynamic linked list.
- JasonJ
- CityLifeCrew
- Posts: 2099
- Joined: 19 Jun 2007, 19:36
- Ingame nick: [CLC] JasonJ
- LFS Name: JasonJ
- Location: Australia
- Contact:
Re: Error Code BC-01??
1 day later:
errrm. Actually there is a bug in my debug system. I have re-written it to detect a proper crash instead of false positives from every coin picked up. Sorry for confusion.
errrm. Actually there is a bug in my debug system. I have re-written it to detect a proper crash instead of false positives from every coin picked up. Sorry for confusion.