Suggestion thread.

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Eaglezor
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Re: Suggestion thread.

Post by Eaglezor »

new one...u know how if you are half way round the track and u have to go REALLY quickly but u dont wana pitlane caoud u make it so u can pit in the fake pits but it costs u like 300 insteas on 100 or iff ur can is really beat up and u cant be botherd to strugge back to pits u can pit in fake pits ... just it happend to me alot and thort it would be good idea :D
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manijack
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Re: Suggestion thread.

Post by manijack »

Eaglezor wrote:new one...u know how if you are half way round the track and u have to go REALLY quickly but u dont wana pitlane caoud u make it so u can pit in the fake pits but it costs u like 300 insteas on 100 or iff ur can is really beat up and u cant be botherd to strugge back to pits u can pit in fake pits ... just it happend to me alot and thort it would be good idea :D
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JasonJ
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Re: Suggestion thread.

Post by JasonJ »

Other pits is planned to be safe pit.. to avoid further confusion of where safe pits is.
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Eaglezor
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Re: Suggestion thread.

Post by Eaglezor »

:S so they are both safe??????...:S:S:S:S:S
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samforey
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Re: Suggestion thread.

Post by samforey »

I guess he means the updatee.. (?) And i think that would be a good idea because not everyone will get to grips with what the 'main' pit is.. good for new people :D
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Re: Suggestion thread.

Post by Eaglezor »

ohhh ok....i had another one while caddeting today...but i cant remember :X
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Re: Suggestion thread.

Post by shaken_bacon »

Not only is it good for new players its good when you have a wrecked car or overheated clutch. Oh wait that just means the bad drivers will be out on the road quicker next time. GOD help us all! 8)
Well I say ChrisP steals Wentz22 spelling skills.

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Re: Suggestion thread.

Post by Miles »

but if you !pitlane i take it you will still go back to "main pits" lol, shame you cant get it so that both pitlanes work properly with pit boxes etc working, but ohwell :D
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Re: Suggestion thread.

Post by Eaglezor »

shaken_bacon wrote:Not only is it good for new players its good when you have a wrecked car or overheated clutch. Oh wait that just means the bad drivers will be out on the road quicker next time. GOD help us all! 8)
Eaglezor wrote:or iff ur can is really beat up and u cant be botherd to strugge back to pits u can pit in fake pits

@miles that would be realy cool :P
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Re: Suggestion thread.

Post by Conzales (Be) »

heres a suggestion

do someting about the time-outs and the insim stability.
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Re: Suggestion thread.

Post by Eaglezor »

Conzales (Be) wrote:heres a suggestion

do someting about the time-outs and the insim stability.
server is abit un stable atm...it is usally perficetly fine
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Conzales (Be)
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Re: Suggestion thread.

Post by Conzales (Be) »

let me know when its back to normal, I cant risk going for distance bonus/record like this , I'm sure u can understand that.

I love endurance :)
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Re: Suggestion thread.

Post by Eaglezor »

yeh i understand lol i its just evry now and then
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Re: Suggestion thread.

Post by JasonJ »

Conzales (Be) wrote:heres a suggestion

do someting about the time-outs and the insim stability.
I've removed many of the old inSim crashing issues by optimising & re-coding some of the system. It actually used to be a lot worse. Things are improving over time, and instability is not something I overlook on purpose.

Timeouts are pretty impossible to totally get rid of. We can't control the thousands of routers across the WWW on hundreds of ISPs. Unfortunatley inSim is unable to detect the difference between if you timeout or if you just pull your router plug, so I wont be able to recover distances if you timeout, because people would exploit that loop-hole for a free pitlane/repair.

InSim crashes: I have an algorithm designed to recover your distance bonuses and endurance runs when the inSim crashes, This design is actually ready for implementation so if the insim crashes, it will recover your distance. Just another small step towards better stability. Believe me I am working my butt off on this, but I have to work to earn real money to so these things take time.
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Conzales (Be)
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Re: Suggestion thread.

Post by Conzales (Be) »

hello

I can completely understand the problem with the time-outs.
I am also very pleased to know u guys are already looking into that problem;

As for the distance recovery after insim crash:
Thats a great idea :)

let me know when that system is up and running , it would make up a lot for me.

greetz and respect :)
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