It never ceases to amaze me how 360-PC ports need larger and larger and larger specs of PCs, yet the 360 is still the same spec...
GTAIV works nice with a controller and a big TV.
Its only good on the PC for hacking it to shreads..
The more complicated hardware and games come to run on the PC - not to even mention DRM issues, I'd rather stick with the good ol' 360 thanks! Least I know when I get a game, my hardware is fine and I don't need to speed £200 to get my 'cheaper by a tenner' game to work!
For the price of upgrading your PC all the time to run newer games, you could buy another 360, and another TV, and do some crazy dual screen stuff
PGR4 supports binding 360s together to make multiple screens
This is one of the primary reasons why gaming on the PC has declined so much.
I realise there will always be the niche market - Fligh Sims, Driving Games (cos console wheels & pedals on your sofa really doesn't work, you need a desk!), Solitaire, etc.. (lol)
And yes, I play LFS on my nicely spec'd PC and it runs brilliantly. But my PC is nicely spec'd because I also run OS X, and its a Hackintosh
Which I need for work, so suits me good.
GTA: San Andreas was a crasher on the PC too.
In fact, GTA1, and GTA 1969, they used to run fine, but the networking used to go out of sync, so multiplier sucked.
GTA2 used to just crash randomly. Networking still wasn't right.
They don't really work that well on the PC, do they!!
Yes, perhaps they should've got it right by now - but it must be an absolute nightmare to program for. A million different hardware variations, ATi vs nVidia, XP vs. Vista, 32bit vs 64bit.... Let alone some people on older DirectX revisions, lots of background tasks, cheap hardware which doesn't perform to spec... Poor chaps!
Oh, hi, BTW. Yup, tis meee!