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Cops and Robbers

Posted: 05 Apr 2008, 10:42
by shaun463
I was thinking about bringing back the old server with my new CnR InSim app. Yes I know I'm banned for being an idiot but I want CLC regulars to enjoy the classic CnR server. :) What do you think?

InSim App: http://www.lfsforum.net/showthread.php?t=40877

Download CnR InSim 1.01 if interested :)

Re: Cops and Robbers

Posted: 05 Apr 2008, 12:43
by MaxH
Many have tried, including me, to re-launch the old CnR. What i think? Since you asked, waste of time really. It had never got the hit it once was, prooving that time changes.

Re: Cops and Robbers

Posted: 05 Apr 2008, 18:21
by Timbe_
the memories <3 8)

Re: Cops and Robbers

Posted: 05 Apr 2008, 18:59
by RAYfighter
There are few problems with the release mate. How about simply describe what does your InSim do? Thanks.

Re: Cops and Robbers

Posted: 06 Apr 2008, 05:18
by shaun463
It has these commands:
!engage
!disengage
!help
!version
!requesthelp
!bust
!lost

I didn't include too many since that would ruin the classic CnR fun!

Re: Cops and Robbers

Posted: 06 Apr 2008, 13:48
by Eaglezor
"!bust" thats could be abit unfair tbh

Re: Cops and Robbers

Posted: 06 Apr 2008, 19:03
by RAYfighter
shaun463 wrote:It has these commands:
!engage
!disengage
!help
!version
!requesthelp
!bust
!lost

I didn't include too many since that would ruin the classic CnR fun!
To me it sounds like the InSim doesn't do anything what players couldn't do themselves, just by using F key macros. Am I mistaken?

Re: Cops and Robbers

Posted: 07 Apr 2008, 05:40
by shaun463
Not really but people can tell its not a key pressed by mistake cos its the insim that does it :)

Re: Cops and Robbers

Posted: 07 Apr 2008, 08:23
by RAYfighter
I see... anyhow, compared to Monk's and Jason's monster InSim, CLIS, this can't drop our jaws, you know. :mrgreen:
Especially with Jason's new police assistance system. How about asking Jason if he doesn't want a little slave, to help him with polishing CLIS? :wink: (i hope you don't take that "little slave" as an attempt to put you down, no no, it's my cripple attempt to put Jason up! lol)

Re: Cops and Robbers

Posted: 07 Apr 2008, 13:11
by JasonJ
Let me try and put some perspective into this.

After seeing Monksters original "inSim Library" & CLiS 2.3 and myself haphazardly progressing it to 2.6.8.h. If Monk were to somehow magically take this project back I wouldn't even bother to offer him any coding assistance because it would be like me asking Donald Trump if I could somehow help him with his multi-billion dollar skyscraper because I have myself a rubbish truck full of liquid cement and I think I can aim my load somewhere within 2 miles of the building site . :|

I have to add I had to break parts of 2.3 to make some of the new features work, and "spaghetti" is a term I use freely now. Words like [REQ]:"structural engineer" spring to mind.

Re: Cops and Robbers

Posted: 07 Apr 2008, 14:11
by Eaglezor
wow lol Jason sertanly ripped into him there...he douse have a point tho

Re: Cops and Robbers

Posted: 07 Apr 2008, 15:17
by RAYfighter
JasonJ wrote:Let me try and put some perspective into this.

After seeing Monksters original "inSim Library" & CLiS 2.3 and myself haphazardly progressing it to 2.6.8.h. If Monk were to somehow magically take this project back I wouldn't even bother to offer him any coding assistance because it would be like me asking Donald Trump if I could somehow help him with his multi-billion dollar skyscraper because I have myself a rubbish truck full of liquid cement and I think I can aim my load somewhere within 2 miles of the building site . :|

I have to add I had to break parts of 2.3 to make some of the new features work, and "spaghetti" is a term I use freely now. Words like [REQ]:"structural engineer" spring to mind.
ROFLMAO!!! rubbish truck full of liquid concrete... muahahah sorry guys but this is too much for an architect to read. Best metaphor I have read within last year. All good books from my favorite writers included!! :mrgreen: